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- Magnus Kollberg wrote:
- > I just want to say that I havn't said that "your" level _must_
- > be small and "Robby's" big, I just said that is sounded like
- > a good way to do it. I wouldn't either say that one level is
- > yours and one is Robbys as we will all help each other. :-)
- > The whole idea is to cooperate and help each other with bits
- > we think we can do. :-)
-
- Yes, of course. Misunderstanding here. This has always been
- clear to me. But I think that the small wad should be mine
- because it'll probably be more homogeneous (only three different
- "atmospheres": metro, catacombs and tech levels). Robby's
- storyline can basically include a different style in each level.
-
- And of course, we'll help each other (anyway, I need Robby's
- work for "my" levels). And other people's help is welcome, of
- course. This is definiteley a collective project.
-
- For the moment, let's say that my levels will use the basic
- specs of doom and the basic BM engine. Robby's levels will
- incorporate all the improved stuff we can put in the meantime.
-
- > Let's make all Bad Mood levels big and great. :-))))
-
- Let's
-
- --
- Bertrand Le Roy
- mailto:bleroy@ccr.jussieu.fr
- http://pc60.gcr.jussieu.fr/BLR/BLRhome.htm
- tel. 44.27.72.95 fax. 44.27.72.87
- A Darwinian theory of Gravitation:
- In the beginning, mature apples fell in all directions.
- But only the trees whose apples fell down have survived.
-
-